Island Colony

An economic strategy game about keeping a colony of exiles alive on a distant, cold island.

March 1, 1890. You have 28 exiles, a little money, one City and an island you must hold for as long as you can. Every year — taxes. Every ten years — the Main Tax, and it doubles. Fail to pay, and the colony is finished.

In the spirit of the economic strategy games of the early 2000s — with a modern interface for iPhone, iPad and Mac.

Game screen: the island map, the City and the resource panel

What you do

Build

Farms, apiaries, sawmills, mines, gold mines, power plants — 33 buildings, each with its own service life, working season and running costs.

Feed your people

Everyone needs food and water every day. Without water the next day does not come; without food people stop working and leave.

Trade wisely

Buying costs more than selling. Only your own production pays — build supply chains.

Count the money

Loans, tax savings accounts and a key rate that moves through debt cycles.

Repair

Buildings decay every day, faster in winter.

Read the decrees

Every five years the governor introduces a new rule — taxes, prices, credit or people. Decrees are announced a year ahead.

What makes it tick

Where to get it

Available on the App Store for iPhone, iPad and Mac. No ads and no paid features — only optional tips for the developer. No internet required. English and Russian.